
Supercell is a games company from Helsinki, Finland, with offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters. Our mission is to create great games that as many people as possible play for years and that are remembered forever. So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects. We love that you interact with us! Please be mindful of how you comment on things though – we welcome tough feedback, but any personal attacks or aggressive communication will get you blocked from further commenting. Also, we are not able to offer player support on this platform. Please go to https://supercell.com/en/support/ and they'll sort you out! Also: For feedback/questions/thoughts on our games, you might want to join the conversation on the the game-specific social media channels. That's where it's at So many alsos!
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Live Ops Manager, Hay Day
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Columns5| Company | Markets | New markets | Momentum | Activity | Expansion score |
|---|---|---|---|---|---|
SupercellYou | 4 | 0 | +807% | 151 | 33 |
Senior Server Engineer, Brawl Stars
View postingHelsinki, Uusimaa, Finland · Full-time · 3d ago
Senior Cloud Engineer
View postingHelsinki, Uusimaa, Finland · 4d ago
Senior Product Manager, Live Ops & Monetization, Hay Day
View postingHelsinki, Uusimaa, Finland · 6d ago
Product Marketing Manager, Brawl Stars × Supercell
EndedAdobe is discontinuing a core tool our artists rely on, so we’re building a brand-new animation tool from scratch. Exciting!As part of a small, early-stage team, you’ll architect this from the ground up and wire it into Titan, our very own game engine. You’ll use modern C++ and Qt to build a native cross-platform desktop UI, giving you a massive opportunity to shape these tools and systems from day one. The work is a realistic mix of high-level architecture and the inevitable day-to-day bug fixe ...
EndedAdobe is discontinuing a core tool our artists rely on, so we’re building a brand-new animation tool from scratch. Exciting!As part of a small, early-stage team, you’ll architect this from the ground up and wire it into Titan, our very own game engine. You’ll use modern C++ and Qt to build a native cross-platform desktop UI, giving you a massive opportunity to shape these tools and systems from day one. The work is a realistic mix of high-level architecture and the inevitable day-to-day bug fixe ...
EndedSupercell's Brawl Stars releases two Korean fonts: Brawl Display and Brawl Gothic. The fonts will be used in-game by 2025 and are available for free download.
Supercell will operate 'SUPER:PLAY' experience zone at 2025 PlayExpo, featuring game demos, fan meetups, and events for Clash of Clans, Clash Royale, and Brawl Stars.
PlayX4, the largest game show in Seoul metro area, opened at KINTEX, featuring latest games, retro games, and board games from domestic and international companies.
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